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Questbound

A Life RPG

Turn your to-do list into a legend.

Reading a book pays off in months. A quest pays off now. Questbound gives real life the instant feedback loops of a great game — XP, gold, attributes, streaks and loot — backed by a server that keeps your progress honest and synced everywhere.

  • Non-linear leveling
  • 6 attributes
  • Streak shields
  • Critical hits
  • Themes & companions
A glowing guild ledger on a candle-lit desk beneath a starry window
  • Strength

    Training, sport, physical effort

  • Intellect

    Study, reading, coding, learning

  • Vitality

    Sleep, nutrition, health, rest

  • Charisma

    People, communication, kindness

  • Discipline

    Chores, finances, routines, order

  • Creativity

    Art, music, writing, making

The systems

Built like a game. Engineered like a bank.

All rewards are calculated on the server inside database transactions. The client can be fast and playful because it is never trusted.

  • Quests, not chores

    Post one-off quests, dailies that reset at dawn, and habits you can log up to five times a day. Each one pays out XP and gold the second you seal it.

  • Six attributes to level

    Gym raises Strength. Reading raises Intellect. Calling a friend raises Charisma. Watch a character sheet that actually looks like you.

  • Streaks with mercy

    Consecutive days multiply your XP up to +60%. Miss a day? A Streak Shield from the Armory absorbs the hit automatically — no punishment, no guilt spirals.

  • Critical hits

    Every completion has a 10% chance to crit for double gold and 1.5× XP. Small, honest variable rewards keep the loop exciting without slot-machine tricks.

  • The Armory

    Spend gold on titles, companions, profile crests, whole colour themes, and consumables like the Elixir of Insight for double XP.

  • The Chronicle

    Every deed is written into an immutable ledger on the server: what you did, what it paid, and what your streak was at the time.

  • The Oracle — an emotion-aware companion

    Tell it how you actually feel. Free AI models work with no sign-up (or bring your own Gemini, Groq or OpenAI key), fused with an on-device emotion model. It reads your board and sizes the next quest to your energy — CBT-style, never guilt-tripping.

  • Weekly boss & focus candle

    Every XP you earn this week is damage against a boss like the Procrastinator Wyrm. Light the candle timer on a quest and it seals itself when the wax runs out.

How it works

Three steps to your first level-up

  1. Create your hero

    Pick a class. A Knight gets +15% XP on Strength quests; a Mage on Intellect. It nudges the game toward the life you want.

  2. Post quests

    Write the task, choose the attribute it trains and how hard it really is — from Trivial (10 XP) to Epic (150 XP).

  3. Seal them & level up

    Tap the wax seal. XP bars fill, gold clinks, and levels cost more each time — so every ding feels earned.

Designed from the research, not the hype

Progress bars exploit the goal-gradient effect; attributes satisfy the need for competence; user-authored quests protect autonomy; and streaks are softened with shields because loss-aversion cuts both ways. There is no HP loss and no punishment for a bad week — studies of punitive habit apps show it backfires.

Begin your legend